#pragma once
#include "Frame.hxx"
#include "channelview.hxx"
class TrackerView;

class SettingView :	public ChannelView
{

public:
	SettingView(TrackerView* view);
	~SettingView(void);

	void render();
	void replaceTexture();

	void drawBoxRect();

	inline void setBoxShowType( int type ) { _boxShowType = type; }
	inline int getBoxShowType() { return _boxShowType; }		
	

private:
	int _boxShowType;
	
	float *_frontPoints;
	float *_backPoints;
	
	float *p;
};

